Whats NF all about then ?
stripping a copy ECEed down and building it back up as just ECE game mode.
I'm not sure i like that idea.
One of the major lessons i learned when writing my platformer, was to use an integrated editor with the game. For ease of content creation and playtesting.
Having a seperate editor and game lead me to all sorts of headaches and really slowed down the dev time. I ended up writing multiple copies of code which inevitably had differences.
Maybe for the final release i'll strip out all the editors and leave the bare game, but for development, an integreated editor and game for me is a must.
Enjoyed watching your video. Pretty interesting watching how relatively easy it was to modify a ship.
That should provide the possibility of creating hundreds if not thousands of different ships and model designs.
I love the shark teeth decals too. Reminds me alot of Elite with their Snake themes.
Having trouble downloading that rar file. Probably because i'm on a public access computer.