The SSX demo is out and, much to my relief, EA haven't made a total mess of it.
The graphics, music and presentation are good and most importantly it still feels like an SSX game. The courses in the demo aren't the most inspiring, but there seem to be plenty of them so hopefully the others have a bit more personality.
Ok hands up. I couldn't have been more wrong.
The new SSX is a mess....
Why do I keep getting stuck in scenery?
Why can't I see where I'm going because it's too dark/crap camera/poorly designed circuits?
WTF are the "survive it" levels doing in an SSX game? Race 3 seconds, crash, restart...repeat.
Why do I auto-grind on some objects but not others?
Why do I need to buy augmented reality goggles before I can even see the bloody track on some mountains?
Why bother building dozens of tracks and then making them all so similar and uninspired?
Why do I need to buy and fit body armour?
Why do I have to keep changing characters?
Why do I have to worry about equipping the right ice axe?
I could go on....
Unfortunately so much of it is typical EA. Style over substance. Did they even play the original games?