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Author Topic: What I've been working on  (Read 21538 times)
AaronF
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« on: August 30, 2011, 10:55:50 PM »



Dan (daz) and myself did a lot of sound design for this new hybrid scoring library coming from 8dio Productions (http://www.8dio.com/)

Check it out  Cool
« Last Edit: August 30, 2011, 11:12:18 PM by AaronF » Logged

fog
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« Reply #1 on: September 01, 2011, 09:47:09 AM »

Whoa very cool mate. Smiley

That's a great advert as well I must say.  Loved the audio and visual mixing.

Any more fan films in the pipeline since the Black Ops one?  How is the horror film project coming along?
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AaronF
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« Reply #2 on: September 01, 2011, 06:37:18 PM »

Thanks Smiley

Yeah, there are a couple other projects in the works at the moment. Working on another one for The Duo Group (the guys that made the Black Ops fan film etc). Not sure which horror film you are referring to though?
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« Reply #3 on: September 04, 2011, 10:18:35 AM »

Yeah, there are a couple other projects in the works at the moment. Working on another one for The Duo Group (the guys that made the Black Ops fan film etc).
Excellent.  I've seen them posted on several news sites so it must get you a lot of good exposure. Smiley


Not sure which horror film you are referring to though?
I had a vague recollection that you were doing one but couldn't remember where I saw that.  Looks like this is what I was thinking of...

http://hybridtwo.com/site/?p=20
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AaronF
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« Reply #4 on: September 05, 2011, 06:32:26 AM »

ooooh, yeah I myself wasn't actually involved with that project.
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« Reply #5 on: September 06, 2011, 06:05:05 PM »

ooooh, yeah I myself wasn't actually involved with that project.
Ah righty Smiley

BTW that Moog library that Dan mentions in the last blog post is really cool too.  Being an old git and fan of 80's synthpop I love Moog stuff.
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AaronF
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« Reply #6 on: October 11, 2011, 08:31:37 PM »

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« Reply #7 on: October 13, 2011, 01:14:52 PM »

Wow that was quick.  You guys have been busy.  I'm no Halo fan so no idea what's going on lol, the production values are typically superb though.

Any plans to do any longer features or film shorts? Smiley
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AaronF
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« Reply #8 on: October 13, 2011, 04:16:34 PM »

Wow that was quick.  You guys have been busy.  I'm no Halo fan so no idea what's going on lol, the production values are typically superb though.

Any plans to do any longer features or film shorts? Smiley

Thanks Smiley ...Not anything specific yet, though I'm sure that'll change sometime soon.
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« Reply #9 on: October 14, 2011, 01:45:47 PM »

Wow that was quick.  You guys have been busy.  I'm no Halo fan so no idea what's going on lol, the production values are typically superb though.

Any plans to do any longer features or film shorts? Smiley

Thanks Smiley ...Not anything specific yet, though I'm sure that'll change sometime soon.
Great.  I look forward to that.  All the vids so far have been fantastic, but they do leave you wanting more. Yeah I know that's the point and it means you've done a great job  Smiley 
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AaronF
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« Reply #10 on: August 10, 2012, 01:46:20 AM »

The first teaser for our new sample library project. Cool

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« Reply #11 on: August 11, 2012, 10:06:18 AM »

That looks and sounds superb.  Great video.

Who did the music?  It's fantastic.  Smiley
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AaronF
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« Reply #12 on: August 11, 2012, 07:49:06 PM »

That looks and sounds superb.  Great video.

Who did the music?  It's fantastic.  Smiley

Thanks Smiley  Dan made the vid and did the music for it (using only our samples from the library Smiley )
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« Reply #13 on: August 12, 2012, 10:59:06 AM »

Top job Smiley

How do you make your samples then?  Are they recordings from the real world or are they created electronically?
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AaronF
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« Reply #14 on: August 12, 2012, 08:52:46 PM »

It's a combination of both, really. We sample a lot of real world sounds and then process the crap out of them. I've recorded a lot of things for the library, including bycicle spokes bowed with a violin bow, gas tanks, broken glass and a lot of other random objects being used in ways they weren't intended Grin  ...Other sounds are made electronically with synthesizers and then resampled and processed.
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