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Author Topic: Innovation, that's what you need.  (Read 8669 times)
T_M_C
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« Reply #15 on: August 10, 2012, 01:42:09 AM »

This is quite neat.  Called Yoomp.

It's actually an 8bit Atari game, recently released i think.

It basically involves bouncing a ball down a tube.  A bit like the old C64 games Bounder and Trailblazer combined.

Seems quite hypnotic and Minter-esq.   Grin



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« Reply #16 on: August 11, 2012, 09:36:12 AM »

Oh yes that looks excellent.  I just wish it was more Trailblazer and less Bounder.  Man I loved Trailblazer.  BunnyMonkey!

I wonder what Trailblazer would play like on a Tempest style distorted web?  Hmm.
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« Reply #17 on: August 11, 2012, 10:20:26 AM »

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I wonder what Trailblazer would play like on a Tempest style distorted web?  Hmm.

 Grin

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« Reply #18 on: August 12, 2012, 01:05:53 PM »

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I wonder what Trailblazer would play like on a Tempest style distorted web?  Hmm.

 Grin

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Yeah I know.  BunnyMonkey!  I've added it to the list. :weneedafacepalmimage:
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« Reply #19 on: August 12, 2012, 03:47:53 PM »

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weneedafacepalmimage

lol.


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Prime_8
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« Reply #20 on: August 12, 2012, 07:37:40 PM »

^^^ LOL
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« Reply #21 on: August 15, 2012, 06:56:09 PM »

Two new titles announce for Vita and PS3 at yesterdays Gamescom.  Both innovative IMO and very very different from each other. Smiley

First up Tearaway where everything is made of paper and which lets you reach into the game work using you fingers on the Vita's rear touchpad. The video below explain it far better than I can.  As a bonus it looks and sounds fantastic.




Next is Rain where your character is totally invisible and his outline can only be seen where the rain hits him of by the splashes as he walks through puddles.  Lovely.

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« Reply #22 on: August 16, 2012, 12:19:38 AM »

Didn't think much of Rain.

It's a novel idea, but strikes me as a one trick pony.

Looks really atmospheric though.


I was much more impressed with Tearaway.

Loved the music in the vid too.

Lots of novel ways to interact with the game.

Didn't really like the graphics though.

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« Reply #23 on: August 16, 2012, 10:42:34 PM »

Agreed.  Rain looks like a neat idea, but I'm not seeing much gameplay yet.  Then again you could say the same about Journey and Flower and they were both amazing experiences.



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« Reply #24 on: August 28, 2012, 11:19:07 AM »

So we've all seen the post apocalyptic action game where the city is overrun with wild creatures and you have to survive.  Well in Tokyo Jungle you are one of those creatures.  BunnyMonkey!

Starting out as a small animal at the bottom of the food chain you have to defeat larger animals to possess their bodies.  Like an animal Paradroid.  Reindeer!

It also looks slightly mental like a lot of Japanese games.

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« Reply #25 on: November 16, 2012, 07:46:07 AM »

This is the most convincing and compelling use I've seen for AR yet.  When Sony announced it I just expected a fancy book with limited interaction, but it turns out to have some actual gameplay and puzzle solving.

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« Reply #26 on: January 09, 2013, 12:14:23 PM »

Neat idea this.  Two characters connected by a rubber tube.  Inflate one and the other deflates.  Solve puzzles.

As ever the question is whether that allows for enough scope to keep the puzzles interesting?


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« Reply #27 on: January 10, 2013, 12:02:02 AM »

It's novel.

I think it's definitely aiming at the Little Big Planet market.

I wonder if this comes with an editor users can use to build levels.

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« Reply #28 on: January 10, 2013, 05:18:48 AM »

love the spell book . but i could see me getting bored in not too long
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« Reply #29 on: January 10, 2013, 02:01:19 PM »

love the spell book . but i could see me getting bored in not too long
I don't think we are it's target audience lol.....although it does look cool and I want to try one  Grin


Sounds like it sold well over Christmas so I expect to see other software released to support it too.....and if it gets kids interested in reading then it must be a good thing Smiley
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