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Author Topic: Nano Pong (Arduino C++)  (Read 1017 times)
Prime_8
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« on: June 19, 2015, 02:07:39 AM »

Nano Pong (Arduino C++)


After watching Micro Men movie , my 8bit nostalgia had me looking at my 128x64 OLED screen and my Nano (Arduino)  that has a 8bit 16Mhz MCU .

these MUC's have more power than come of the old computers . 

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fog
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« Reply #1 on: June 20, 2015, 08:40:52 AM »

Great stuff.  Yeah those Nanos are great.  It's getting to the point where they are so small and cheap you could use them all over the place.

Must resist temptation to play with Arduino.  BunnyMonkey!
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Prime_8
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« Reply #2 on: June 26, 2015, 03:11:59 AM »

hahah try ProMini or even a DigiStup Digispark ..   the ones i have are ATtiny  and well they  cant doo to much . But hey a ProMini 16Mhz is almost same as a UNO / NAno  for code and pinout capabilities.

but i love my Nano's and my ProMIni's  , as they are small and i can do almost all i can with a UNO .

and well Gambuino ..  heheh is Arduino made for making 8 bit games and laoding them from SD !! .

but  i think my best games  may come on a MEAG2560 board i have .
way more flash and ram.


but My ESP8266 V12's comming are  wifi modules that are SoC , and can be flashed with NodeMCU ( LUA) , or Arduino IDE .
they have way more ram and flash  and are 32bit ARM based . Hell version 1 units can server a mincraft server . hahah
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