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Author Topic: The Binary Zoo Bog  (Read 606744 times)
SiN
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« Reply #990 on: May 18, 2010, 10:03:37 PM »

LOL, funny how that happens. Smiley

Interestingly, the Wii kinda changed things. I end up holding the wand with my left hand, which means my right hand is relegated to the movement analog stick on the nunchuck. Felt a bit weird, but got used to it fast.

So wait, if the PS1 was your first dpad experience, I assume you just missed out on the entire Nintendo era? How British. Smiley

Mo
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binary zoo mobile developer | 32x32 . duotrix . geomex . smiley's shooty adventure . by caffeine monster software | my blog
fog
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« Reply #991 on: May 19, 2010, 07:01:28 PM »

So wait, if the PS1 was your first dpad experience, I assume you just missed out on the entire Nintendo era? How British. Smiley
From what I remember Sega were a lot bigger here.  I knew quite a few people with those consoles but none with Nintendo.

Up to the PS1 I was a strictly home computer man as were all my mates with Commodores, Atari's and Spectrum's before that and none of us would even have considered a console.
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« Reply #992 on: May 21, 2010, 09:39:35 AM »

I'm usually a cursor keys and left ctrl and alt guy myself.

Is there mouse support also ? ( although i use a trackball rather than a mouse )  as i prefer that to a joystick and prefer joystick over keys.

TMC

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« Reply #993 on: May 21, 2010, 05:16:18 PM »

Is there mouse support also ? ( although i use a trackball rather than a mouse )  as i prefer that to a joystick and prefer joystick over keys.
Yeah there will be mouse support.  I wasn't originally going to include it for the first playtest for some reason although I can't remember why now  Tongue
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« Reply #994 on: May 22, 2010, 09:51:04 AM »

Cool Smiley

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fog
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« Reply #995 on: May 22, 2010, 11:11:19 AM »

To do before playtest:

- add the 24 already created voice samples
- add mouse & keyboard controls
- generate "powerup saucer" whenever score multiplier increases
- add some extra levels as the current 10 are a bit too short for proper testing purposes

And that's it.  Still plenty of other stuff that needs to be done (mostly cosmetic) before a final release, but the above should make for a fully playable playtest experience so I can get some proper feedback.  Smiley
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JDog053
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« Reply #996 on: May 22, 2010, 11:19:23 AM »

now thats cool Smiley just brightened up my day too.
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TheKhakinator
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« Reply #997 on: May 23, 2010, 03:56:07 PM »

Oooh voice samples?
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« Reply #998 on: May 23, 2010, 09:35:05 PM »

Oooh voice samples?
Strictly speaking (wahey a pun) they are old school speech synthesis rather than samples.
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TheKhakinator
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« Reply #999 on: May 24, 2010, 06:32:34 AM »

Oooh voice samples?
Strictly speaking (wahey a pun) they are old school speech synthesis rather than samples.
Oh even better.
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« Reply #1000 on: May 24, 2010, 10:06:56 AM »

I used one of them text to speach things and ran them through  my sony sound app  & audacity  to make teh sound mor olg game computer like. seems ironic .

but it was fun .

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fog
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« Reply #1001 on: May 24, 2010, 06:26:10 PM »

Oooh voice samples?
Strictly speaking (wahey a pun) they are old school speech synthesis rather than samples.
Oh even better.

I've a feeling I may have to replace some of them as I'm not sure how clear they will be in game.  However much I like the authenticity of them being a bit crap and hard to understand,  I think I can still get that old-school speech sound without the need for subtitles Smiley
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« Reply #1002 on: May 28, 2010, 05:43:28 PM »

Long bank holiday weekend coming up so let us see if we can't make some progress.

One of the good things about having the iPad now is that I'm going to remove my Internet browsers, email and any other unnecessary stuff from the dev PC so when I'm on there I have no distractions. I have less dev time than ever right now so I want to be using it as constructively as possible Smiley

Looking at my to-do list from a few posts back I should get all those done this long weekend. Then I can finally get some feedback and see if I have something worth polishing into a finished game or a steaming turd  BunnyMonkey!
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« Reply #1003 on: May 29, 2010, 09:43:11 AM »

I'm betting you've got a good game there.

And i'm looking forward to playing it.

The only thing that concerns me, is the graphics.  Being very lo res and retro.

But, i'll reserve judgement until i play it.  As i've really only seen one or two screenshots.

We all know gameplay rules over graphics.

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« Reply #1004 on: May 29, 2010, 05:29:05 PM »

yeah I'm not sure about the graphics myself.  I really like them, but they might not go down well with someone that can't relate to the very retro look of them.  That's why I was thinking of offering an alternative option.

I really want to avoid that neon look this time but I must admit it would be easier to just slap some in there Smiley
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