Welcome to the Binary Zoo BogIt's a bit like a blog but not as interesting and with an unpleasant odour (which we all blame Aaron for).
I had been writing on the playtesters board but I've decided to start posting here so more people can see what we are up to....or not as the case may be. This is however just a temporary home. We'll have a proper blog, sorry "bog", when the new site goes live.
Decision TimeSo it's that awkward time again. One project finished so time to start on another.....what to do, what to do?
I have rough demos of a few puzzle games lying about and the initial idea was to do one of those before inflicting another shmup on everyone. Variety being the spice of life and all that. But hey, sod variety.....
Having spent quite a while developing the <dodo> scripting system behind Echoes, now that it's complete I've got the urge to use it for real.
Echoes was a fun project to do but it's main purpose was just to test the various functions of the scripts and as such I'm quite happy with the results. In all honesty though I'm not so thrilled about producing another arena shooter to add to an already overloaded genre. Please god no more GW2 inspired arena style shooters for a while people.

So it's time for something a bit different, hopefully a little original and certainly from my point of view, more interesting to work on.
At the end of the day we don't do this for financial gain, we do it because we enjoy it, and if I'm not experimenting a bit then I'm not having fun.

I have a stack of shmup ideas I want to develop but last night I made the educated decision (it involved large quantities of alcohol and tossing a coin) and decided which one to work on first.
Of course there's always the risk with trying something different that it turns out to be a huge steaming pile of binary zoo droppings......only time and a demo will tell.
Our New Project (which might never happen if the demo turns out to be pants) is...[/u]
Tension
(a working title but I'm so unimaginative I've never changed a working title yet so expect it to stick).
So far I've written my most detailed design document yet (it must run to 20 lines in Notepad...no really, 20 whole lines). If things go to plan it will have a huge number of levels (literally several), may use non-neon glowy blurry graphics (or may not) and will probably include some other "stuff". More details in the next bog update......bet you can't wait.