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Author Topic: Project Cars  (Read 589 times)
fog
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« on: March 31, 2012, 01:26:09 PM »

This is looking like a really great.  Plus it's a crowdsourcing project so you can contribute in a way and if nothing else you get to follow a projects development in more detail than you normally would.  I'm not really a PC gamer, but I'm seriously tempted to upgrade mine.

The number of race classes and generations supported and the detail in places is superb.

http://www.wmdportal.com/

Trailer: Project CARS (Faster, Harder, Stronger!) (DX11) (1080p) HD!powered by Aeva


And online Kart races with 64 players  Grin

Project CARS - 64 player kart chaospowered by Aeva


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« Reply #1 on: March 31, 2012, 05:28:18 PM »

Excellent stuff.

As a PC only gamer, i've always lamented the fact that i'd never get to play Grand Turismo or Forza.

This looks like it could be a contender.

Hope the hardware specs are scalable.

I'm still on Win Xp and DX 9.   Tongue

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« Reply #2 on: April 01, 2012, 11:05:20 AM »

Yeah the specs aren't exactly low when you consider these are the minimum and not just the recommended.

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    CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core
    GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
    MEMORY - 2Gb RAM (3Gb-4Gb recommended)
    CONNECTION - Continuous Internet

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« Reply #3 on: April 06, 2012, 11:58:16 AM »

I love some of the attention to detail in this.

http://h11.abload.de/img/projectcarssuspensionzmjp6.gif

Racing games seem to be much closer to photo realistic than other genres, which is great, although we are rapidly approaching the point where it's difficult to see what they can do next.  Increases content or easier user generated content is the only obvious one that springs to mind.
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« Reply #4 on: April 06, 2012, 02:28:57 PM »

Wow.   Shocked

Thats incredible detail.

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Prime_8
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« Reply #5 on: April 06, 2012, 11:06:21 PM »

wow
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« Reply #6 on: April 07, 2012, 02:07:36 AM »

I want this... but it doesn't look playable yet, based on the website? Couldn't quite make sense of it
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« Reply #7 on: April 07, 2012, 10:56:52 AM »

I want this... but it doesn't look playable yet, based on the website? Couldn't quite make sense of it
It's a crowdsourcing project which in this case means you need to sign up to be on the team in order to access the Beta testing builds of the game.

You can join at different levels with the cheapest "Junior" level allowing you access to monthly builds for 10 euros (you also get that 10 euros discounted from the full game when it's released).
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« Reply #8 on: April 07, 2012, 01:09:34 PM »

Quote
It's a crowdsourcing project which in this case means you need to sign up to be on the team in order to access the Beta testing builds of the game.

You can join at different levels with the cheapest "Junior" level allowing you access to monthly builds for 10 euros (you also get that 10 euros discounted from the full game when it's released).

What a good idea.

I hope they get enough income to finish the project.

It seems crowdsourcing and especially the kickstarter programme has really taken off now.

I'm forever seeing new kickstarter programmes in the news.

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« Reply #9 on: April 07, 2012, 02:44:03 PM »

I'm forever seeing new kickstarter programmes in the news.
It almost seems like it's being overused these days.  A lot of decent small projects aren't meeting their targets (so get nothing) and larger pro developers are starting to use it too, which I'm not sure it was originally intended for.  Great when it works mind.


What a good idea.

I hope they get enough income to finish the project.

It seems crowdsourcing and especially the kickstarter programme has really taken off now.
I see crowdsourcing as a much better idea in many aspects.  Apart from giving you access to Beta versions it also gives the user  feeling of "owning" the project at various levels which is great for a few of our current favourite topics Smiley

- with continual feedback you end up with a much better final game and your bug testing for free.
- because the user is continually involved in development they are more likely to spread info about it through blogs, forums etc.
- certain levels of user can contribute in a more direct way so we can get some lovely user generated content.
- some of the potential perks are just damn cool.  eg. In Cars you can have one of the AI drivers named after you. Smiley
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« Reply #10 on: April 07, 2012, 08:48:20 PM »

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eg. In Cars you can have one of the AI drivers named after you.

hmm.

The Masked Driver has a certain ring to it.   Grin

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« Reply #11 on: April 08, 2012, 05:54:32 PM »

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eg. In Cars you can have one of the AI drivers named after you.

hmm.

The Masked Driver has a certain ring to it.   Grin

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lol.  It does.

As a perk it's a good way of generating interest and a little bit of cash though for minimum developer effort.
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« Reply #12 on: April 10, 2012, 01:26:36 PM »

I thought Project Cars was the pinacle of simulations until I saw this.

In North Korea they have a tractor simulator to train children on.  It's cutting edge man.  Look at that monitor and speakers  Grin



http://kotaku.com/5900542/north-korea-has-a-tractor-simulator-itll-plough-the-fields-of-your-mind
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« Reply #13 on: April 10, 2012, 02:06:16 PM »

That's amusing but can it compare to this?
Farming Simulator Mad Skill | No Plow | 360 Crop Rotation |powered by Aeva


Been playing Euro Truck Simulator (crap, and isn't a real sim - no real roads, no real trucks, time dilated. It does not take 10 minutes to drive from Paris to Barcelona!) and Railworks (very good but so good that playing without a proper train controller is a bit lame and it's also really hard).
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« Reply #14 on: April 10, 2012, 04:34:53 PM »

I had a good giggle at those.  Smiley

I'm almost tempted to have a go at that farming sim.

It looks great.

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